G4TV

Follow G4 on Twitter

I took a quick trip up to San Francisco about a week ago to check out Battlefield: Bad Company 2's single-player campaign, which is turning out to be far more substantial of an experience than I previously thought.

Battlefield: Bad Company 2

Follow on through to the full preview! >>

Featured Comment

BFBC2>MW2, I can't wait for this game to release

Posted: January 25, 2010 by redsoxfan67

Leave a Comment »

Okay, seriously, by now you've got to be satisfied with all the Mass Effect 2 coverage that's been tossed your way. You couldn't possibly want anything else to do with next week's BioWare RPG. Right? Psh. Of course you want more, and no one would blame you.

Feed the need for more of Shepard's pie, as Mass Effect 2's project director Casey Hudson sits down to discuss the game's combat, gear, and research systems in this extended interview.

Mass Effect 2 Extended Interview: Combat & Gear »


Featured Comment

I'm really looking forward to this game, the days can't pass quick enough. The only thing I have seen that does not excite me now is having to use the armor locker before each mission, though I suppose it makes sense,after all what would a smart soldier do? Take his best or most versatile equipment, or lug everything he owns into battle, including rifles, pistols, shottys, armor, recliners, soda, a pillow, nuclear bombs, and sharks with lazer beams attached to thier heads.

Posted: January 21, 2010 by titan4710

Leave a Comment »

My favorite part of CES 2010 is the fact that Super Street Fighter IV is playable. I've managed to put a good amount of time in with the game at this point so I think it's ready for some impressions. Won't you join me?

Before we get going, however, how about you watch all of the great video I shot off the screen at Capcom's SSFIV Fight Club last night?

CES Super Street Fighter IV Fight Club Part 1 »


For 2 more videos (35 minutes of footage!), check out this blog post… all caught up? Good!

Revealed at CES 2010, every character will be able to select from two different Ultra Combos. A lot of these are situational or useful for specific match-ups. Blanka, for example, has a new 2-in-1 Ultra, with one version that can be used as an anti-air/anti-cross-up and the other used for countering fullscreen fireballs. Chun-Li grabbed a non-charge fireball Ultra that can easily be setup after an EX Lightning Legs, which should help her rise up the tier list a bit.

Balrog has gained a 720-degree command throw Ultra, but I don't know where I stand on that yet. I primarily play Balrog so I have a vested interest in this. Zangief has one of the hardest Ultra setups in the game and Balrog's new attack uses the same motion. This means the new Ultra has to be buffered in a jump, Focus Attack, or on a whiffed dash punch. Compare this to Balrog's original Ultra, which is one of the easiest to hit in the game. The grab also has some start-up, so quick players can easily jump away, unlike Zangief's.

For more impressions, including how the new characters stack up and gameplay details on Ryu's awesome new Metsu Shoryuken Ultra, click the break.

Read More »

Featured Comment

Is it me, or did the Zangief/El Fuerte fight look like a scene out of Ultimate Muscle.

Posted: January 12, 2010 by dabos90

Leave a Comment »

A new section of Mass Effect 2 was playable at CES 2010 and was also (sadly) my first time playing the game. Although my time was brief, I got a good sense of all of the improvements BioWare has made to the franchise.

I won't go over all of the new gameplay mechanics and changes as Patrick Klepek has already written an excellent preview, but I can give some details on the new quest I was able to play.

 

Mass Effect 2 Miranda Profile Trailer »


 

Shepard and two new teammates, Miranda and Jacob from Cerberus (vagueness intentional to avoid spoilers! Read Patrick's preview if you'd like to know more), have arrived at a medical facility to seek the help of the doctor in charge. To make matters more complicated, however, the facility seems to be suffering from a plague to which humans have a convenient immunity. This causes a bit of distrust among the aliens suffering from the plague. Many are not willing to accept help from Shepard.

Keep reading for more on Mass Effect 2.

Read More »

Featured Comment

the E3 gameplay, the city looks exactly like the planet couresant on star wars

Posted: January 13, 2010 by robberdobbs

Leave a Comment »

Splinter Cell: Conviction Deniable-Ops

Almost one month ago, I traveled to San Francisco to play some of Splinter Cell: Conviction's prologue, which takes the form of a co-op story leading up to the events of Sam Fisher's story. I was extremely impressed and you can read my full impressions here in this preview.

Here at CES 2010, I was able to get some hands-on time with the Deniable Ops mode, which is the game's non-story-based multiplayer component. There are several modes, but I played through the first map in the "Hunter" game mode. This mode is a simple terrorist hunt mode that moves the player through several levels, eliminating a set number of enemies. If seen, enemies will call for reinforcements and the number of targets increases significantly.

Even on Normal difficulty, your character can only take a few bullets so stealth is definitely the way to play. This does not mean that the game is slow-paced. Far from it, in fact. With a bit of careful planning, marking targets, and using the shadows to confuse the enemies, it's quite possible to dispatch upwards of five enemies within seconds.

Read More »

Featured Comment

hey guys....good time to randomly find a 360 on my front porch covered in snow....with the RROD and fix it with the X-Clamp fix? Seems like it to me....now i got a PS3 and a perfectly fine FREE 360........id get a wii..but you know..

Posted: January 14, 2010 by Lyr1c

Leave a Comment »
ADVERTISEMENT

Heavy Rain

One of the most anticipated games of 2010, Quantic Dreams and Sony's Heavy Rain, is a unique project. We've had the pleasure of speaking with director David Cage on numerous occasions, but our hands-on time with the game has been brief. No longer!

Armed with a preview build, our own Andrew Pfister "played" through the first 11 chapters of the game. Why do I put quotes around "played"? Andrew explains:

I’ve completed the first eleven scenes of Quantic Dream’s Heavy Rain, and I’m not entirely convinced I should be calling it a “game.” Don’t take that as effusive pre-release praise about games being some form of higher art; it’s just that Heavy Rain, thus far, makes me feel like I’m an actor more than a player.

Click here to read the full preview.

Featured Comment

little big planet 2 this is.

Posted: December 17, 2009 by Nerdpunk

Leave a Comment »

Earlier today, I published my hands-on impressions with the US version of Tatsunoko vs. Capcom: Ultimate All-Stars. Sure, reading is fundamental, but who wouldn't rather watch some gameplay?

Here now, three videos for your viewing pleasure. First up, Frank West and Zero team up:

 

Tatsunoko vs. Capcom US Gameplay - Frank West & Zero »


 

Hit the jump to see two more videos.

Read More »

Featured Comment

I was kinda hoping for Soul Taker and Komugi Nakahara to make appearances... but perhaps that would really cost too much to license or something.

Posted: December 11, 2009 by lightningsabre

Leave a Comment »

Star Wars: The Old Republic

BioWare has just released Dragon Age: Origins... Mass Effect 2 is on the horizon... but there's a third game in development at the RPG mega-studio and it is none other than Star Wars: The Old Republic, the company's foray into the MMORPG genre. X-Play's Matt Keil recently got to check out the game's final two classes, the Jedi Consular and Sith Inquisitor, and was kind enough to write-up his impressions:

"While the Jedi Knight is patterned after characters like Mace Windu and Anakin Skywalker, the Jedi Consular is more of a Qui-Gon Jin or Yoda type of Jedi. Whereas the Knight is melee oriented, the Consular is much more focused on Force abilities and will play a support class role more easily. However, unlike previous game incarnations of the Consular, The Old Republic version will be able to function as an offensive character as well as a healer and controller."

Click here to read Matt's full preview.

Featured Comment

hopefully this game is not as bad as the KOTOR series.

Posted: December 3, 2009 by ObSoL33tSNiiPer

Leave a Comment »

TGS 09: Battlefield: Bad Company 2 Hands-On Preview

Our resident multiplayer madman Brian Leahy recently sunk some time into DICE’s PlayStation 3 exclusive beta for next year’s Battlefield: Bad Company 2, and while he could have just kept his impressions of the game to himself, he decided to share his thoughts with you. Aren’t you special?

Here's a tasty snippet:

“I couldn’t stand Battlefield: Bad Company. The entire multiplayer experience, to me, felt sluggish and unsatisfying. I’ve always loved the Battlefield games, but I just couldn’t get into BF:BC. This is not the case with the sequel. After a few hours in the beta, I’m putting this on my watch list for 2010.”

Check out the full preview to find out what’s new and improved in DICE’s anticipated sequel.

Featured Comment

I think that it is the best online shooter I have played it is super intense. And is more realistic and a lot harder than COD so it is more hardcore. I love how much it encourages you to play in a squad

Posted: December 14, 2009 by alextheawsome

Leave a Comment »

ModNation Racers Hands-On Preview

You may or may not be familiar with United Front Games’ racing title ModNation Racers for the PlayStation 3, but after checking out our hands-on preview of this unique and ambitious kart racing game, your engines will be appropriately revved. Here’s a taste of what awaits you on the fully customizable roads of ModNation Racers:

“There are few game genres more timeless than racing. The goal is as self-explanatory as they come: get to first place. One of the greatest barriers for racing games to withstand the test of time is that, sooner or later, the tracks are bound to get old. United Front Studio's ModNation Racers seeks to fix that with its intuitive level editor adding "the deepest customization ever seen in a racer,” according to Dan Sochan, the game's producer.”

Read the full hands-on preview right here.
 

Featured Comment

i have the demo code that came with LBP GOTY but it does not work. maybe il try it once more today.

Posted: November 21, 2009 by brsterkens

Leave a Comment »

Star Trek Online

Morgan is a known MMO fiend, but you might not have known that she's totally into Trek. That's why X-Play sent her on an away mission to Cryptic Studios to check out Star Trek Online. Here's what she had to say about her hands-on time with the game:

"The ground combat is pretty fast-paced. You have a variety of weapons depending on class and preference, and some special and secondary attacks if the right opportunity presents itself and your enemy is open. Your bridge officers happily fight alongside you, blasting away at the Klingon scum (or Federation scum, if you're a Klingophile). If you are familiar with MMOs, you can think of your AI bridge officers as being similar to pets in other games. They help you on your battles and give you advantages both on and off the ship. Your crew is so important that Star Trek Online is mostly based around 5-man instances."

Click here to read the entire preview, and check out Morgan's interview and gameplay footage!

Featured Comment

Andrew continues the magic with YET another post (two in a row!! OMGZ) about something other than... THAT! This is awesome. I wish I wasn't so jaded and scarred/abused against MMO's after my 6mos stint at WoW. I love Trek, but I just can't ever allow myself to ever play an MMO again. They waste time and money, but most importantly that feeling of real accomplishment, like more than loot drops, is missing forever. That sucks. I want to BEAT a game, not keep doing more fetch missions.

Posted: November 11, 2009 by darkhadden

Leave a Comment »
ADVERTISEMENT

If you thought Abbie Heppe's Left 4 Dead 2 Realism Mode Walkthrough was stellar, you'll be stoked to know she had time to do some exclusive, direct-feed walkthroughs for both the Survival and brand new Scavenge modes as well.

First, check out the fast-paced 4 vs. 4, gas can-gathering extravaganza in the Scavenge Mode walkthrough, where you'll be tasked to run like the dickens gathering can after precious can of gasoline in the fastest time possible.

Left 4 Dead 2 Scavenge Mode Walkthrough »

 

Then, Ms. Heppe gives you the lowdown on laying out your best chance at a time you can brag about in the returning Survival Mode. You'll have to hit the jump to see it, though!

Read More »

Featured Comment

I'm just happy that the zombie killing saga continues! I can't wait for this game to come out! Damn dirty zombies!

Posted: November 4, 2009 by TXVinylJunkie

Leave a Comment »

Dragon Age: Origins will be released tomorrow for the PC, PS3, and Xbox 360. While you wait one more excruciating day, watch this interview between Adam Sessler and Mike Laidlaw, lead designer on the game at BioWare.

Adam and Mike discuss the game's 5-year development, lessons learned from previous BioWare games like Star Wars: Knights of the Old Republic and Mass Effect, and how the dev team specifically wanted to help players that may not be familiar with the company's previous titles that relied on the Dungeons & Dragons ruleset get right into the action.

"Moving away from things like round-based concepts and things that were very tabletop-heavy and moving to elements, talents, and abilities that make sense and are, ideally, very visceral. So you can actually see them play out. That's the thing about tabletop gaming. It's abstract by nature. It's a bunch of friends and a bowl of chips. The bowl of chips have no part in combat, but they're there! So, you have to get past that "it's all in your imagination". With a game, you can create animations and models. When you 'Shield Bash' someone, even if you aren't quite sure what effect that has and then [the enemy] goes ass over tea kettle... well, it's pretty obvious what just happened."

Extended Dragon Age: Origins Lead Designer Interview »


Are you picking up Dragon Age: Origins tomorrow? For which platform? For me, it's PC all the way. I need that isometric viewpoint.

Featured Comment

360 here, been slacking on keeping my PC updated and gotta get that gamerscore up!

Posted: November 3, 2009 by leobot29

Leave a Comment »

BioShock 2 All Access Preview »


Take a deep breath, folks. It’s time to dive back in to the world of Rapture, and it ain’t going to be pretty when you see what’s happened to Andrew Ryan’s undersea utopian nightmare over the past decade. Seriously, there’s so much I’ve wanted to tell you about 2K Marin’s BioShock 2, but I just haven’t been able to…until now!

Here’s a little taste of what awaits you in my hands-on preview:

“When my destination came into focus, I discovered that I had arrived in a Disneyland-ish area called Ryan Amusements, a now dilapidated shell of what was once used as a place to terrify Rapture’s children into never wanting to venture to the surface. I quickly found out that my mission was to locate the Incinerate plasmid so I could melt a frozen door blocking the progress of the train I was using to move between areas of the city.”

Would you kindly check out the full preview located right here? And definitely watch that X-Play all-access preview to find out even more about what awaits you in the twisted world of BioShock 2.

Featured Comment

i have original game on both xbox360 & ps3 just awesome game. does anybody know if theres going to be exclusive dlc like there is for ps3 orig. game? thanks.

Posted: January 30, 2010 by giddymedal

Leave a Comment »

Say you're an accomplished entertainment veteran credited with projects like the 2003, Oscar-winning feature film Monster (story editor) and television drama staple N.C.I.S. (writer). You're minding your own business when highly regarded game development house, Infinity Ward, comes knocking on your door. They ask you to create a story from scratch having no consideration for any financial restrictions whatsoever, to explore the dark recesses of the modern day terrorist mind.

"...some of the things that we would come up with as fictional ideas, basically, started happening. So you start feeling like... okay, we've got our finger on the pulse a little bit, we're starting to think like terrorist... and that's, disturbing." 

Find out more, as Adam continues the Call of Duty: Modern Warfare 2 interview train with veteran writer Jesse Stern.

 

Call of Duty: Modern Warfare 2 Writer Interview »


 

 

Featured Comment

theres supposed to be alien terrorists

Posted: October 28, 2009 by SergeantNardone

Leave a Comment »

ADVERTISEMENT

Blog Tags

g4tv.com

Poll: Should Game DLC Be Free?

Tip The Feed

Know of breaking news that should be on The Feed? Send us your “Tip” and we might post it.

Your Tip
Your Info
(Optional)
(Optional)

G4TV.com SMS News Alert

Get video game news alerts on your phone.
Text G4TV to 44636
Or enter your phone number:
 
T & C | Privacy | Cancel Alerts
Powered by 4INFO. Standard Messaging Rates or other charges apply. To Opt-out text STOP to 4INFO (44636). For more information text HELP to 4INFO (44636). Contact your carrier for more details.
Games
News
Videos
Features
Previews
Reviews
New Releases
Trailers
Cheats
TV Shows
Attack of the Show
X-Play
American Ninja Warrior
Human Wrecking Balls
Ninja Warrior
Cheaters
Cops
The International Sexy Ladies Show
Campus P.D.
Movies That Don't Suck
Web Soup
Heroes
 
LOST
Two Months. Two Million.
Cheat!
Code Monkeys
Totally Outrageous Behavior
Whacked Out Videos
Wired for Sex
TechTV Vault
 
Schedule »
Channel Finder »
Web Shows
Sessler's Soapbox
The MMO Report
Feedback
Fresh Ink Online
First 15
The Electric Playground
Videos
Video Index
Viral Videos
Video Game Trailers
Tech TV Vault
 
Multiplex
PS3 Portal
Wii Portal
VOD
Podcasts
Mobile
Events
E3 2010
Comic-Con 2010
DICE Summit 2010
GDC 2010
PAX East 2010
PAX Prime 2010
GamesCom 2010
TGS 2010
CES 2010
E3 2009
Comic-Con 2009
TGS 2009
Blizzcon 2009
GamesCom 2009
Quakecon 2009
PAX 2009
Community
Forums
Open Source with Neal Tiles
Cops 2.0
Video Viewer Mail