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Left 4 Dead 2

With the launch of the 360, I made the transition from PC gamer to console gamer, and I haven't looked back. While there are definite advantages to PC gaming in terms of graphics and customizablity, to me, the ease and consistency of console gaming is much more important than the benefits PC gaming offers. I'm glad to be able to just play without having to think about the difference between system requirements and system recommendations, whether my graphics card is compatible, whether the install will screw up my system registry, etc. But, on the negative side of the ledger, I miss mods a lot. So Valve's plan/vision to bring user-created levels and mission to the 360 version of Left 4 Dead is tantalizing to me. It's the best of both zombie-filled-worlds. 

"Just put all the PC mods up on Live!" I've thought to myself (I have a rich inner life.) Apparently, it isn't that simple. According to Valve's Chet Faliszek, mods currently aren't "standard" enough to run consistently on the 360, or even lower-end PC.

"One of the problems now when you look at a lot of the mods that are made is they can't run on low-end PCs, they can't even run on mid-end PCs often - they can only run on high-end PCs. They can't run on Xbox 360," Faliszek said.

This doesn't mean it's not going to happen, of course. Bringing mods to the 360 is still in Valve's sights. Faliszek says the company is planning to work with the mod community, maybe at some point after Left 4 Dead 2 comes out on November 17th.

"The coolest thing we could ever do would be to take something that was made by the community and share it with everybody - including Xbox 360 owners," Faliszek said. "How that happens and what work needs to be done is a little bit complicated."

Complicated for the 360, but, apparently, not the PlayStation 3. As far as I know, the only console game that has thus far allowed for user-made mods is Unreal Tournament III for the PS3. Okay, it didn't exactly set the world on fire, but it's a first.

I have never played around with UT III's mods, but Patrick Klepek tells me that while some of the user made content is pretty cool, the lack of a filtering/rating system for mods means you'll be doing a lot of sorting of FPS chaff before finding the gaming wheat. It's not mentioned in the article, but you have to figure Valve's Left 4 Dead 2 mod plan is different than UT III's policy of "just put up whatever people make!"

How do you feel about mods? Are you looking forward to Left 4 Dead 2 mods hitting your console, or are you content to stick with the (excellent, no doubt) material Valve plans to release?

Source: Computer and Video Games

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Comments

Oldest First
  • UltraViolence74

    80% of mods I've played are done wrong, glitchy or add nothing.

    Just drop the top 5 or 10 mods online.... if it's possible.

    Posted: November 9, 2009 11:32 AM | Reply | Report
    UltraViolence74
  • gamersince1995

    i need mods for my PC!!!! to tell the truth left4dead 1 has the better graphics on my cpu and IM NOT PLANNING TO SPEND 500$ JUST TO UPGRADE!

    Posted: November 9, 2009 11:37 AM | Reply | Report
    gamersince1995
  • gamermoney

    I've never played any left4dead..maybe since i'm not a pc gamer or a 360 owner but if the mods are anything like ut3 ones or better then 360 owners, get ready to let your imagination run wild

    Posted: November 9, 2009 11:46 AM | Reply | Report
    gamermoney
  • randomslagathor

    i would love mods on xbox live

    Posted: November 9, 2009 11:55 AM | Reply | Report
    randomslagathor
  • Metalstorm98

    uhhh mods... brings up bad memories of glitchy starcraft maps.... i for one will remain on the consumer side here... as my previous undertakings in personally built levels (Starcraft, Age of Empires 2+3) have all been fails... like epic fails... but hey if someone can make something worth while im up for it

    Posted: November 9, 2009 11:59 AM | Reply | Report
    Metalstorm98
  • Soulninjax7

    umm what! console games always have better graphics than their PC counterparts nowadays as well as better control

    Posted: November 9, 2009 12:02 PM | Reply | Report
    Soulninjax7
  • greyfish7

    plenty of quality co-op campaigns up on l4dmaps. i'd love to see some of em on my 360. and I dont care if MS charges for em, so long as the modders get a cut.

    Posted: November 9, 2009 12:12 PM | Reply | Report
    greyfish7
  • Anthoni

    They should code an xbox360 debug graph into the PC version so mappers can know how their maps perform on the 360. Or have testing via windows -> xbox link.

    Posted: November 9, 2009 12:23 PM | Reply | Report
    Anthoni
  • FadelessSquare

    i would love mods on 360 (i had the pc left 4 dead frist but steam account got hacked) but we all know M$ would make us pay 250 point's to get one map and i'm not going to do that.

    Posted: November 9, 2009 2:07 PM | Reply | Report
    FadelessSquare
  • kangy3

    oh man if they put the teletubby mod on there i will download it, only to overcome my fear of teletubbies.

    Posted: November 9, 2009 3:22 PM | Reply | Report
    kangy3
  • Mobsterband

    Two words,level editor. That would be sweet for the 360 but we know thats not going to happen

    Posted: November 9, 2009 4:19 PM | Reply | Report
    Mobsterband
  • Kallazar

    I have left PC gaming for the exact same reason that the article has listed. My system is now out-of-date and can't handle the newer games that come out. I wanted to put L4D on my PC, but I have a laptop and it can't handle the game. I only wanted to put it on the PC because of all the extra content that would be put out there for it. If mods could end up on the 360, that would be great.

    Though I am sure that it would cost me a lot of money to access the content on the 360.

    Posted: November 9, 2009 5:06 PM | Reply | Report
    Kallazar
  • onikinou

    is controls even an argument? how can you beat mouse aiming? you can't.

    Posted: November 9, 2009 7:32 PM | Reply | Report
    onikinou
  • Adam_Phoenix

    I'm still waiting for the Team Fortress 2 updates on the 360 Valve said they were going to implement lol(bah, not holding my breath anymore, wishful thinking...)

    Posted: November 9, 2009 7:56 PM | Reply | Report
    Adam_Phoenix
  • AnomalyOfMax

    I want modz

    Posted: November 16, 2009 6:54 AM | Reply | Report
    AnomalyOfMax
  • GuN_Shinobi

    I completely agree with Mobsterband. Level editors for the 360 would be sweet. Maybe they can do something like the Farcry 2 level editor for the 360 version of the game... (*hopes Valve will take this into consideration, even as a DLC)

    Posted: November 16, 2009 8:48 AM | Reply | Report
    GuN_Shinobi

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