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Fumito Ueda's A Big Half-Life 2 Fan, Interested In Making A First-Person GameFumito Ueda's A Big Half-Life 2 Fan, Interested In Making A First-Person Game

When people talk about their experience with a Fumito Ueda game, whether it's exploring hand-in-hand with Yorda in a lonely castle Ico, scaling beasts of unimaginable size in Shadow of the Colossus or watching a trailer for The Last Guardian and knowing the game's probably going to make you shed a tear by the end, it's consistently an experience laden with strong emotions. Ueda's games make people feel something. But what games does he react to?

"Half-Life 2," said Ueda during an interview at Tokyo Game Show last week.

Half-Life 2? I thought shooters weren't popular in Japan. But, again, he nodded. Why Half-Life 2?

(Keep in mind, these answers are delivered through a translator answering hundreds, if not thousands, of foreign language questions over the course of several days. Some of the answer is lost.)

Here's why.

"There was variation in terms locations," said Ueda, "and also the way of storytelling in the game. Usually, you have to incorporate storytelling with constraints, but the way they [Half-Life 2 developer Valve] implemented constraints was something different that I enjoyed, compared to other games."

Much of the storytelling in Valve's games takes place through non-traditional means. You aren't pulled away from the action to watch a scene play out in letterbox or forced to look in a direction. The cut-scenes unfold around you and you are the camera.

"Usually, when it comes to the cut-scenes, you can't really play -- [that] operation isn't really allowed," he said. "That kind of game is something that I don't want to see. If you're constrained already even before cut-scene, then you're in cut-scene, then that's fine. But you're in the middle of play, in the middle of the game, then all of a sudden you're in a cut-scene [and] you're not supposed to operate at all -- that's not the kind of game I want to do. If there is some other techniques that will not give them that kind of feeling, that's something I want to implement."

The Last Guardian, Shadow of the Colossus and Ico were all from similar third-person perspectives. Given his appreciation for Valve's brand of storytelling and appreciation of what's possible from that vantage point, does that mean he'd consider making a move into the first-person in the future? 

"I have an interest in making first-person games," he said.

I'd play a Ueda-developed first-person game, wouldn't you?

For more with Ueda, make sure to check out my video interview with him from TGS.

Comments

Oldest First
  • RRODisBack

    Whatever Ueda does it will be a masterpiece.

    Posted: October 2, 2009 2:39 PM | Reply | Report
    RRODisBack
  • AKAslayer101

    I still need to play Shadow of the Colossus. Maybe a ps3 download game would be great.

    Posted: October 2, 2009 3:08 PM | Reply | Report
    AKAslayer101
  • Erthazus

    I m interested in what first person games he could make. I m not sure that he can make a shooter... Not Uedas personality. Then... 1st person Japanese shooters were not good orthere are any??? Maybe he can make RPG style, like TES games for example with SOTC, ICO, Last Guardian setting.

    Ueda is freakin' genius, i hope Last guardian will sell well. Its not Uncharted 2 or God Of War 3 games that you can enjoy the experience, its a masterpiece, you must feel the soul of this game. Its very important.

    Posted: October 2, 2009 3:09 PM | Reply | Report
    Erthazus
  • IcemanMX

    I haven't played ICO, but I did play Shadow of the Colossus and it blew me away. It was, without a doubt, one the most unique game I have played. I would gladly buy and play anything that Ueda san creates, no matter what perspective it is from.

    And for those of you whom have not played Shadow of the Colossus yet; stop reading and go buy/rent a copy, dust off your PS2, or download it from PSN (if it's there) right now. The game is just all levels of awesome.

    -M

    Posted: October 2, 2009 3:34 PM | Reply | Report
    IcemanMX
  • jungleman67

    only assassins creed and okami affected me

    Posted: October 2, 2009 3:47 PM | Reply | Report
    jungleman67
  • ihitterdal

    I haven't played a Team ICO game yet, since copies of the games are so overly hard to come across. The closest copy of Ico, for instance? 50 miles away.

    Posted: October 2, 2009 5:51 PM | Reply | Report
    ihitterdal
  • A_Can

    so who would win: a colosus or Gordon Freeman (fully-armed) =D

    Posted: October 3, 2009 4:03 AM | Reply | Report
    A_Can
  • sukTHEfacc

    wow, what a different experience a Japanese 1st person shooter will be - especially from one of the greatest developers of all time

    *excited

    Posted: October 3, 2009 9:31 AM | Reply | Report
    sukTHEfacc

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