
When Sega of America announced Streets of Rage
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<span class='tooltip-tab-wrapper active' onclick='tooltiptab(this);'><span class='tooltip-tab Wii'></span></span>
<span class='tooltip-active tooltip2 Wii'><div class='tooltip-name'><a href="http://g4tv.com/games/wii/43954/streets-of-rage-virtual-console/index/" title="Streets+of+Rage+%5bVirtual+Console%5d">Streets of Rage [Virtual Console]</a></div><hr /><span class='tooltip-column'><ul>
<li><h6><a href="http://g4tv.com/games/wii/43954/streets-of-rage-virtual-console/news/" title="Streets+of+Rage+%5bVirtual+Console%5d news">News</a></h6> (1)</li>
<li><h6>Previews</h6></li>
<li><h6>Review</h6></li>
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<li><h6>Videos</h6></li>
<li><h6>Screenshots</h6></li>
<li><h6>Cheats and Walkthroughs</h6></li>
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arrived on iPhone this morning, I tried to give it the benefit of the doubt -- hey, maybe this one will work. A quick download later, however, and I'm here to report: it doesn't. The above screen shot, taken directly from my iPhone 3G, is all you need to know about Streets of Rage on the iPhone. Look at that awesome d-pad interface!
Comments
Displaying 1–15 of 15
WVUrook
How is this different than any other iPhone game where your thumbs cover half the stupid screen?!? This why I doubt the validity of the iphone beyond DS style games- I want to be able to SEE what I'm playing.
trashymac
Agree COMPLETELY.
Are there any plans for a controller-like peripheral that could plug into the charging socket or something? Pleeease?
chefkilledmeat
Hmm...some iphone games were just NOT meant to be in the real world. The excitement after DLing this game lasted about as long as a piece of fruit striped gum.
bigbluectc
Why do companies waste there time making crappy i phone gsmes. I'd rather buy music or videos than games
MegaMark26
whats the point? iphone games suck. why waste time and effort into making them when it could be used to do something better or innovative. if you want portable games just get a ds--better catalogue of games you can play compared to the dsi. or get a psp
gmhl10
Companies waste their time making crap games like that because idiots waste their money buying it. Probably isn't too expensive and time consuming to make an iPhone app/game since I see (on the news) 9 year old kids making them and selling them on the app store. Thus, companies probably only need a few buys to have them break even and then... raking in the $$$.
TSuperfly
thats too bad, that game is retro awesomeness
ABXPuPpeT
its stupid to put a game in a touch screen device stupid, and such a good game too classic
EKG
This is to be expected. Sega is quickly becoming the most laughable "App Store Developer" or "App Store Porter", since all they do is release rushed ports of their games. All of their games are rushed ports that play horribly, with terrible slow down and abysmal controls. Super Monkey Ball, Sonic The Hedgehog, Golden Axe, Streets of Rage, are all horribly reviewed by the users. It is really a shame too. Because the one thing they underestimated was the App Store's Customers very thin line of forgiveness. Rip Us off once, shame on you, Rip Us Of twice................If you Rip Us Off we cant be Ripped Off again.
bigsulton
i rarely play games on mine so its not dat big a deal to me
SiegfredZSM
Vay is really good and they did exceptional in translating the controls
l33t360
mega man iphone sucks too
DARKPHOENX
They should make a bluetooth controller!
DARKPHOENX
Fo Sho!
DaTonz
Thats been my main complaint about the iPhone. It NEEDS an real input device. Like the Blackberry, LG Voyager, or Samsung Rant. The onscreen keyboard for the iPhone is ridiculously difficult to use, because of the small buttons... and you cant use a stylus!
and iTunes sucks too. let me drag and drop from my PC. Why does it change filenames of my songs... so I cant find them?
Displaying 1–15 of 15
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