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Now that Microsoft, Nintendo, and Sony have had their E3 2009 press conferences (and all of us have had time to digest the hours of information delivered), I thought it would be a good idea to take a look back at this year's pressers, analyze them, and assign letter grades. All three companies did some things well and some poorly. Here's one man's opinion on the pressers...or the E3 2009 press conference report card!

E3 2009 Press Conference Report Card: Rating The Microsoft, Nintendo, And Sony Pressers

Microsoft

Since Microsoft kicked things off on Monday (and the three consoles companies happened to go in alphabetical order), I'll start with it first. More than its competitors, Microsoft understands that E3 press conferences are no longer just large media briefings. Millions of its customers can watch, whether it's through networks like G4, sites like G4tv.com, or services like Xbox Live. Charts, pie graphs, and sales figures dominated E3 press conferences in the past, but they simply don't fly anymore. Pressers now require tons of sizzle (check), ample star power (Paul McCartney, Ringo Starr, check), and buttery flow (check). The one area (in terms of showmanship) where the company faltered was with its executives; MS senior vice president Don Mattrick is a very smart man, but he's not as captivating as past Xbox execs like J Allard, Seamus Blackley, and Ed Fries. Despite Mattrick's shortcomings, Microsoft did the best job at making its presser fan-friendly while still getting its key messages across.

Although several readers of TheFeed don't give a damn about social-networking services like Facebook and Twitter, there are millions of people that do. Microsoft integrating these services into Xbox Live is frickin' huge! It's one thing to have a self-contained network like Xbox Live or PlayStation Network, but opening up a gaming console to two immensely popular services likeFacebook and Twitter is just enormous. This announcement was tremendous for Microsoft. It adds two very big reasons for its Xbox 360 customers to keep their consoles on.



The company did a great job at promoting the motion-sensing technology behind Project Natal. It helped that Kudo Tsunoda was pitching the product; he's an extremely charismatic speaker that knows how to play crowds (both large and small). Personally, I think the tech is impressive, but I don't see how it's fun for me or millions of hardcore gamers. Still, that's not really the point. Project Natal is aimed at expanding the Xbox 360's audience, similar to how the Nintendo Wii snagged millions of mainstream consumers. So as far as getting the mainstream press and mainstream consumers interested, I believe the company succeeded. Really though, stuff like Project Natal isn't what I want from Microsoft and I'm pretty sure that most of you feel similarly.

Project Natal Revealed at Microsoft E3 2009 Press Conf »



Microsoft's other tech spotlight, Milo the incredibly annoying interactive virtual boy, was impressive, uninteresting, and weird all at the same time. The interactivity was pretty fascinating, but again, that's not really what I want from a gaming console. A friend of mine said that Milo reminded him of something he'd see at Epcot Center. I completely agree. As for the weirdness...it's just freaky having your own underaged indentured servant living in your Xbox. For younger gamers, it's kind of sad; just go outside and be friends with real people. I'm sure the mainstream press will eat Milo (the boy, not the chocolate beverage) up, but I don't think this is what the core audience wants.

Ultimately, it all comes down to the games. Microsoft showed some great stuff, but a lot of it was multiplatform. Splinter Cell: Conviction, Final Fantasy XIII, and Modern Warfare 2 got the crowd going, but they're not exclusives. Metal Gear Solid: Rising seemed like it was exclusive, but TheFeed's Patrick Klepek discovered that it's not. Core gamers already knew that Halo: ODST and Halo: Reach, were on the way, but I wanted more surprises. Sure, Shadow Complex looks like fun and I'm happy to see a huge developer like Epic make an original XBLA title, but I wasn't really surprised by anything. Overall, the software lineup was very strong, but lacked impactful surprises.

At the end of the day, Microsoft did the best job at pleasing enthusiast gamers and putting on a show. The company gets bonus points for having Paul and Ringo.

Grade: B+

Super Mario Galaxy 2 E3 2009 Trailer »


Nintendo

This press conference surprised me the most. In the past, Nintendo pressers always had the most energy due to its ardent and loyal legion of fanboys (*cough* Billy Berghammer *cough*). Even if it started at some ungodly hour, you could always count on Nintendo having a great vibe at its shows. This was absolutely not the case at E3 2009. It seemed like a press conference that started at an ungodly hour, attended by people that were not pleased to get in line at 8:00AM. I'm still not sure if it was due to a flat audience or Cammie Dunaway being flat or the enthusiast press being unimpressed with the proceedings, but the crowd was dead. You know there's problems when a new Mario game is getting a middling response.

Nintendo had the biggest E3 press conference oddity with Wii Vitality Sensor. A heart-rate monitor that attaches to the Wii, this peripheral is designed to work with software that soothes and relaxes gamers. Initially I was thinking, "Yeah, because games are so stressful that I need another game to unwind from all that entertainment I've been enjoying." I completely realize that I was thinking about the product in the context of an enthusiast gamer, but even after taking a step back, I couldn't see what casual customers would find appealing about Wii Vitality Sensor. Jokingly, TheFeed's Brian Leahy quipped that it would be immensely useful to stressed out Japanese salarymen. In that context, sure, I can see why this peripheral would be desirable. Still, it seems unnecessary and weird...but then again, people said that about motion-sensing controls.

It's no secret that Nintendo has been enormously successful with the mainstream audience. It will continue to attract that crowd with products like Wii Fit Plus. The company already unveiled Wii MotionPlus, but went big with the add-on this year as well. Nintendo spent a long time touting its simple wares that are geared towards a broad audience. Licenses like James Patterson's The Women's Murder Club open games up to a whole new segment. While this stuff plays to the mainstream press, it's not what enthusiast gamers want. Millions of longtime Nintendo fans, including numerous vocal readers of TheFeed, wanted Nintendo to forcefully reclaim its old audience with its classic franchises at E3 2009...and the company made a decent (though hardly forceful) effort to do so.

Metroid: The Other M E3 Trailer »


This is where Super Mario Galaxy 2 and Metroid: Other M came in. While a great deal of it looks same-ish, the crowd seemed charmed by Super Mario Galaxy 2. I've no doubt that millions of longtime Nintendo fans will eat it up. Metroid: Other M is a collaborative effort by Nintendo and Tecmo's Team Ninja. It looks like a slick, serious, and polished action-adventure game. If you want to stay on the positive tip, you can focus on the fact that these are two classic Nintendo franchises heading to the Wii. If you want to be all negative, you can think Mario is just more of the same and Team Ninja shouldn't be called Team Ninja since Tomonobu Itagaki left, along with several key members.

As an RPG fan, there was a lot to be happy about with the presser. I was dazzled by a pair of Square Enix clips: Final Fantasy: Crystal Bearers and Kingdom Hearts 358/2 Days. I'm absolute down for more Mario & Luigi and Golden Sun. Save for Golden Sun, I've known about these games for a long time and I'm sure most of you have, too. And really, that was an overall problem with this press conference -- too much was stuff the press already knew about. In general, Nintendo could have used a big third-party surprise or two.

Seconds after the press conference, I really wasn't feeling Nintendo. Maybe it was because it started late, causing all of E3 day one to run late. Or maybe it was because I wanted the company to do more to recapture the enthusiast crowd. I just wasn't happy with its showing...initially. After taking a step back, I feel that the company did a good job illustrating how it will continue to succeed with the mainstream and an okay job appealing to core gamers. My great friend Christian Nutt at Gamasutra believes that Nintendo fans should be happy that they'll be getting two new Mario games in the near future, not to mention a Zelda game for DS and a Team Ninja-flavored Metroid.

All that said, there were a lot of things that bugged me about Nintendo's 2009 show. Cammie Dunaway took the criticisms of her exuberance at the E3 2008 presser way too seriously. If anything, she was too much the other way in 2009. Reggie Fils -Aime already has the cool, stern, and serious thing down (he's like the Batman of gaming execs). The bubbly Cammie 2008 was a good foil for him. Nintendo spent too much time focusing on the mainstream; hardcore gamers are sensitive and need to be coddled, whereas casual gamers will buy whatever is marketed effectively. And until I'm shown otherwise, Wii Vitality Sensor is stupid.

Overall, this was a strong showing for the mainstream press, but despite the new announcements aimed at longtime Nintendo fans, many enthusiast gamers will still feel snubbed by the company. Nintendo could have (should have?) been more forceful with its efforts to win back the gamers that got the company this far. The company loses some points for its silly concept of "physical reality" in gaming.

Grade: C

Sony

Last, but certainly not least was Sony's press conference. This one is a bit tough to judge, since the impact of its presser was absolutely killed by information leaks. Fans knew about the PSP go for days and The Last Guardian (the game nicknamed Trico) for weeks. If Sony was able to keep those two things under wraps, the surprise factor of its presser would have been exponentially higher. Sony's Jack Tretton even joked about the leaks, but you know that deep down inside, he and a lot of other execs were pretty pissed off about them.

From a showmanship standpoint, Sony did a lot of things right and a lot of things wrong. I thought the company served up some outstanding sizzle reels, but it also used too much of its time talking about numbers for an extended period of time. The fact that it touted unified sales figures (PSP + PS2 + PS3) made it look weak, as if it were afraid to make direct comparisons. It would have been better for Sony to avoid the numbers game, because the entire world knows that PS3 is a distant third and PSP is a distant second.

The Last Guardian Sony E3 Press Conference »


A lot of people were wondering about Sony's demonstration of its motion controls (which totally looked like a sex toy). The tech is extremely impressive -- even more than Microsoft's Project Natal. The fidelity is amazing, but the product and the demo didn't seem quite "ready". Richard Marx (not the wretched pop singer) is a brilliant, brilliant man, but he doesn't have the marketing prowess of Kudo Tsunoda . Even still, the demo seemed like it was put together at the last minute -- the guys were nervous and there were some obvious gaffes. Some of my peers postulated that Sony felt pressure to include this because Microsoft's motion-control details leaked. Whether that's the case or not, Sony made its superior tech look inferior due to poor presentation.

In terms of game surprises, Sony did better than Microsoft, but not as good as Nintendo. Most people I know didn't see Final Fantasy XIV coming at all. That was a tremendous surprise. While I wasn't into FFXI, having a console-exclusive Final Fantasy is always a good thing. Metal Gear Solid: Peace Walker was also a nice surprise. It was funny hearing Kojima talk about the game, stressing that this was the true sequel to MGS3 and that the MGS4 team is working on it. He was millimeters away from saying, "This is the real Metal Gear Solid sequel, not that multiplatform Raiden crap I showed at the Microsoft press conference."

Final Fantasy XIV Online E3 2009 Trailer »


As a whole, Sony did the best with its games. In addition to the aforementioned third-party surprises and a generally strong third-party lineup, it absolutely rocked it with its first-party games. Uncharted 2 and God of War III looked phenomenal. Obviously, the games themselves look outstanding, but Sony should be commended for having smooth demos of these games that really got the crowd excited. The Gran Turismo stuff was great for both the PS3 and the PSP.

For me, Sony did the best with its games. It lost points for going retro with graphs and sales figures, as well as spending too much time talking about the new PSP software (new hardware is sexy, new utility software is not). The press conference had some brilliant sizzle, but it also dragged in several spots (*stares at Kaz Hirai*). The company gets bonus points for using Queen to open the show.

Grade: B-

Class is Over

If you haven't watched the press conferences, you can do so at G4's E3 2009 press conference page.

Remember, this is just my opinion on the E3 2009 press conferences. I want to know if you agree or disagree with my assessments. Think I'm right? Think I'm wrong? What letter grades would you dole out to the big three? I want to know!

Comments

Oldest First
  • Tman88

    All 3 satisfied their audiences but as for who really stood out I'd say Sony.

    Posted: June 3, 2009 8:37 AM | Reply | Report
    Tman88
  • willabyrags

    i think your grades sound fair, but i think adding the xbox/facebook part sounds kind of like ur trying to add something to make microsofts grade higher.. i know it was a big part of their show but if i remember right didn't facebook say that their service was not gonna be exclusive to xbox? I'm not trying to put down microsoft in anyway, i was more excited about their press conference more then any of them. But i was really kind of let down. I expected too much from them

    Posted: June 3, 2009 8:46 AM | Reply | Report
    willabyrags
  • Letters2Kay

    Will my comments show now? Probably not...

    Posted: June 3, 2009 8:48 AM | Reply | Report
    Letters2Kay
  • contactone

    I think you are being way too kind on Nintendo. Nintendo's conference was a snoozefest at best. The Cammie Dunaway portions made me feel like I was watching a woman's empowerment seminar. Can Nintendo stop showing stock photos of random people playing the DS?

    I agree that Sony got screwed by all the game/PSPgo leaks. They also screwed themselves with the charts and numbers. I think the only number people wanted to hear was the dollar value of a PS3 price drop.

    Mircrosoft really did rely too much on stars/celebs for selling their non-exclisive games. MS does get kudos since the local news show did mention the beatles game coming out with in conjunction with MS. Even those that game is not an MS exclusive.

    Conference wise MS has a slight edge over Sony and Nintendo should of just stayed home.

    Posted: June 3, 2009 9:07 AM | Reply | Report
    contactone
  • bluberrybangbang

    Why does it say contactone posted the comment I just posted? I am bluberrybangbang! Let it be known!

    Posted: June 3, 2009 9:17 AM | Reply | Report
    bluberrybangbang
  • bluberrybangbang

    Oh wait, the comment I just posted somehow vanished from your website. That's crap, guys, why did that happen twice?

    Posted: June 3, 2009 9:19 AM | Reply | Report
    bluberrybangbang
  • bluberrybangbang

    Why are you erasing everything I say now? Can I not write about how the future of video games can best be implemented by a product you were unable to see the possible gains from?

    Posted: June 3, 2009 9:20 AM | Reply | Report
    bluberrybangbang
  • bluberrybangbang

    You should check the submit button, it doesn't seem to be working anymore...although I really hope someone sees all of these posts.

    Posted: June 3, 2009 9:20 AM | Reply | Report
    bluberrybangbang
  • bluberrybangbang

    Oh, now magically they all appeared at once. Except for the first, long one where I posted the most meaningful information. Sweet deal.

    Posted: June 3, 2009 9:21 AM | Reply | Report
    bluberrybangbang
  • Baybutt99

    I think MS and Sony had impressive conferences, though i wanted to revisit one thing on project natal -RP- you said milo was rather boring and not what you were looking for in a gaming system it was more like an epcot visit. but just think about how that tech could be devoloped ingame. it could bring imersitivity to a whole new level. actually getting to know your characters good and bad. imagine an interactive experience with marcus fenix and him telling you to shut up and shoot. anyway i could go on and on about this but i just wanted to say dont sell it short yes a computerized can be boring but applied to different fronts has the *potential* to change the whole experience.

    Posted: June 3, 2009 9:24 AM | Reply | Report
    Baybutt99
  • Baybutt99

    computerized little boy*

    Posted: June 3, 2009 9:25 AM | Reply | Report
    Baybutt99
  • bluberrybangbang

    why will it not post my thoughts on why the vitality sensor is important. it's editing what gets posted before it even gets posted. this is bogus

    Posted: June 3, 2009 9:28 AM | Reply | Report
    bluberrybangbang
  • EdenPrime

    As a hard core gamer, Sony spoke to me the most. Microsoft is just treading way too far into casual territory for my liking. Sony showed me tons of games, Microsoft showed me Facebook, Twitter and a girl having a seizure in a living room. I think Sony's approach to motion control has a lot more potential for a hard core game than Netal... how fun would be using my finger as a gun to shoot things?

    Posted: June 3, 2009 9:34 AM | Reply | Report
    EdenPrime
  • N8R

    @R Pad

    You missed my favorite moment of E3 so far.

    Cliffy B wore a shirt with Bill Gates' mugshot on it, on stage, at the MS 2009 E3 press conference... that's legendary. Though I'm not really a fan of his games, I'm apparently a fan of the man's wardrobe decisions.

    Posted: June 3, 2009 9:41 AM | Reply | Report
    N8R
  • Raverenz51

    Bonus to Sony for Queen. I agree! Queen was an amazing band, so I would give Sony the extra credit for that.Evaluating the information that we learned at E3, I cannot help but be impressed with all of the companies in many ways.

    Microsoft: I feel microsoft made the biggest impact. As a hardcore gamer too, I realize that Natal probably won't be fun for many hardcore games, but Gaming is for EVERYBODY, therefore I believe that Project natal was a huge deal, and I plan to check it out in the future. On Demand gaming too, seems to be the future of Gaming so I'm glad that xbox 360 jumped on that.

    Sony: Sony by far had the better exclusive game lineup.I was very impressed by God of War III, Uncharted 2 and The Last Guardian. Sony's motion sensor and PSP Go did not even remotely interest me.

    Nintendo: I liked Nintendo better when they were controller based. Although new Zelda, Super Mario Bros. and Super Mario Galaxy are very cool.

    Posted: June 3, 2009 9:52 AM | Reply | Report
    Raverenz51
  • Jonny90

    Microsoft blew the doors and windows off, They started the show with a bang and the others could never come back from that. Thanks for the graphs sony. You just showed the gaming world your struggling to stay above the water. USA USA USA!!!!

    Posted: June 3, 2009 10:02 AM | Reply | Report
    Jonny90
  • ashkpa

    I think Microsoft's motion sensing technology is far more advanced then either the Wii's or the PS3's, but I also think that Sony will incorporate it the best (They already showed how it could be used in an FPS).

    Posted: June 3, 2009 10:08 AM | Reply | Report
    ashkpa
  • down311

    Sony's motion controls were cool but Natal has endless boundries for years to come. The button issues can easily be addressed.

    Posted: June 3, 2009 10:11 AM | Reply | Report
    down311
  • BONERJAM

    I think Nintendo impressed the most, Metriod alone beats everything else. I would put MS second cuz their presser was actually somewhat entertaining and MGS was suprising(I Dont care personaly). I do have to say that MS adding Twitter and Facebook crap was about as interesting as watching paint dry. Being a new PS3 owner I was hoping for something that would get me really excited and there really wasn't anything overly exciting, imo. The PS3 games I'm most looking forward to had already been announced and seen before E3. I had some interest but not the type of excitement I got from Nintendo's big game announcments. Also, it seemed kinda sad that both Sony and MS jumped on the motion control thing this year, it shows that Nintendo is leading in inovation and Sony and MS are just following suit.

    Posted: June 3, 2009 10:17 AM | Reply | Report
    BONERJAM
  • PurpleTeletubby

    i agree with Baybutt99 and ashkpa. Microsoft's Project Natal has a huge amount of potential for making games more realistic storywise, whereas Sony's motion sensing tech seems better suited for the FPS genra. I think we'll have to wait and see more from both of these two companies and find out how they incorporate it. Overall, I think Microsoft had the best conference and the most suprising, Sony still did a very solid lineup and an informative showing. Nintendo's show dragged the whole time and even though there are some good games, i think hardcore fans DEFINITELY were looking for more.

    Posted: June 3, 2009 10:25 AM | Reply | Report
    PurpleTeletubby

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