With the economy on the decline, used-game sales have become a major boon to consumers, as well as an irksome bane to publishers and developers. While TheFeed has examined comments on this issue, I used DICE 2009 as an opportunity to learn what some of gaming's biggest hitters think of the issue. In some cases I learned something new and gained a perspective that I hadn't considered. In other cases, I was very much surprised.
Check out what Universal's Pete Wanat, Bethesda's Todd Howard, Raven's Brian Raffel, Insomniac's Ted Price, Gas Powered Games' Chris Taylor, and id's Todd Hollenshead have to say on the hot-button issue.



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Gosenji
selling only half of a game in stores and other half online is same as theft, because for one its not a whole product, and two not everyone has an internet connection or a fast one for that matter, and three its every persons right to sell, loan, or even give away their games or movies, no one can tell them its right or wrong!!!
Gosenji
oh and if they really want to make more money how about making two different versions, one game disc for story mode, and one disc for multiplayer mode, buyable seperatly, and that way both can be bigger like storry mode can have bigger chapters and be longer and more epic and so on, and mp mode can have way more players like mmorpg's or mmofps and so on
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