In case you missed it, the New Yorker recently posted an article online profiling Cliff Bleszinski and his upcoming game, Gears of War 2. Go ahead and do your homework, Adam will make more sense if you're well versed in the subject matter.
Now that you took some time with a respected publication, listen to what Adam has to say about the subject. When mainstream journalism takes a close look at the gaming industry, the outcome is usually hit or miss. This time, Adam thinks it was a miss. Not only do they talk down to gamers, but they also scoff at the idea that gaming journalism outlets depend on secrets and exclusives. Because, you know, the mainstream media has never engaged in backroom agreements, timed exclusives, and previously arranged interview parameters. Adam mad. Adam smash.
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Comments
Reign90
As far as the whole "RPG copyright infringement" thing went, it's the developer who would copy stories. Because although the player can make choices, their choices are limited by a design document and a series of 0's and 1's.
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