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Fresh Ink Online With Greg Rucka

Posted by Frank Meyer - Friday, July 03, 2009 12:00 PM

 

Greg Rucka is one of the most acclaimed comic book writers and novelists in the business. Along with wife -- and fellow comic writer -- Jen Van Meter, Rucka is at the forefront of modern comic book writing, as evident from his work on Queen and Country, Whiteout, Gotham Central, Superman: World of New Krypton, DC's Action Comics, and most recently Detective Comics, starring Batwoman.

So you can imagine how excited we were when he agreed to guest host Fresh Ink Online in place of host Blair Butler, who happens to be one of his biggest fans. So sit back and enjoy this special edition of Fresh Ink Online, where Greg chats about three of his all-time favorite comics, The Question, Justice League International, and Mage: The Hero Discovered. Enjoy!

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Meet The Feed: Andrew Pfister - Senior Games Editor, G4tv.com

Posted by Andrew Pfister - Friday, July 03, 2009 11:44 AM

Oh, hello. I didn't see you there.

I'm Andrew Pfister, your new Senior Games Editor. What I'll actually be doing for the site is in that nebulous and exciting "planning stage," but it will definitely involve writing words about videogames. That much I can promise you.
 
If you've seen or heard my name before, you're either a long-time reader of Electronic Gaming Monthly, a listener of the 1UP.com podcasts (of which I was producer), or you went to high school with me. Sadly, I am not the heir to the Pfister Pfaucet Pfortune, I am unrelated to Academy Award-nominated Director of Photography Wally Pfister, and I am unaffiliated with the Pfister Hotel in downtown Milwaukee, though it is indeed a lovely hotel.
 
Who I am is a guy who paid close enough attention in school (go Bucky), made the right friends, wrote the right things, and found myself with excellent jobs, working with excellent people in excellent places: now that list includes G4tv.com. I'm platform-agnostic (everyone has high points and low points), terrible at real-time strategy but can hold my own in nearly everything else, and I can grow a wicked beard in a matter of weeks. My favorite game is your favorite game -- how crazy is that?!?
 
Oh, I'm also incapable of answering interview questions seriously.


Thursday, July 02, 2009

Daily Wrap-Up 7.02.09

Posted by Moye Ishimoto - Thursday, July 02, 2009 7:00 PM

 

 

Hooray for holiday weekends! We hope you all have a safe and fun Fouth of July weekend, and stay away from those firecrackers. Here's what happened today in video games, popular culture and technology.


Around The Net 7.02.09

Posted by Moye Ishimoto - Thursday, July 02, 2009 4:04 PM

It's impossible to resist the allure of ATN. The videos with moonwalking birds, vicious horses, sewer worms and robotic geishas draw you in like fish caught in a net. Don't even try. because it's pointless.

Find the video links from Around the Net for Attack of the Show after the jump.


Transformers: Revenge of the Fallen Review

Posted by Dana Vinson - Thursday, July 02, 2009 3:30 PM

Transformers: Revenge of the Fallen has somehow wormed its way into America's collective heart, earning mega bucks at the box office. Don't hold it against us that we were a little hesitant at first to check out the movie's video game sibling. We've been burned in the past by movie spin-offs (yeah, Wanted, I'm looking at you) and didn't know if we could take having our fragile little hearts broken again.

However, X-Play's Transformers expert Matt Keil reviewed the game and it wasn't all that bad. From his review: 

"If you loved the movie, and for some reason a lot of people did, Transformers: Revenge of the Fallen is worth a weekend rental. It gets more things right than the first film’s game, but still doesn’t quite rise above the “average” threshold. There’s clearly a good game to be had out of the Transformers property, though, so here’s hoping Activision keeps trying while they have access to the license. Spider-Man: Web of Shadows proved that you don’t need a movie tie-in to make a good licensed game, so maybe next year’s recently announced Transformers title will follow suit."

Click here to read the rest of the written review and watch the X-Play video!


BlazBlue: Calamity Trigger Review

Posted by Dana Vinson - Thursday, July 02, 2009 3:18 PM

BlazBlue: Calamity Trigger Review

Are your thumbs totally over Street Fighter IV? Are you looking to put your joystick to better use on new fertile ground? 

X-Play's Justin Fassino has a review of BlazBlue: Calamity Trigger which brings the popular title to consoles for the first time:

"As a fighting game, it hits all the right buttons: the action is furious, with combos stringing well into the double digits. The character design has that unique Arc System Works flare, from the morphing demon Arakune to the Hellboy-ish Iron Tager. In fact, one of the strengths of BlazBlue is the differentiation between characters; the roster runs the gamut from sword-wielding anime hero to vampire princesses to ninjas."

To read the rest of the review and watch the X-Play video, click here!


Letter From The Director: Got Next?

Posted by Billy Berghammer - Thursday, July 02, 2009 3:15 PM

For the last year or so, I’ve asked multiple companies when they thought their next-next-gen systems would be arriving. Everyone seemed to agree this generation will most likely break the mold of the typical 5-year console cycle. Now with Microsoft exec Steve Ballmer dropping word on his company bringing out a "new console" next year, my stomach's getting a little uneasy. Sure, Microsoft as a company is denying it, but Microsoft can keep a secret about as well as TMZ.

Dear console makers: We don’t need new machines yet.

Letter From The Director: Got Next?

There are a number of things that push the coming of a new generation, the main two being current hardware becoming dated and developers can’t push the hardware any further. The third push comes from companies trying to one-up each other; if one thinks the other is making a new console, the others will follow suit. Last? The consumer is demanding it.

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Namco Bandai Secures North American Rights For All Dragon Ball Games

Posted by Jake Gaskill - Thursday, July 02, 2009 3:06 PM

Namco BandaiIf you’re a Dragon Ball fan, and you have some kind of personal issue with mega publisher Namco Bandai, then you’re not going to like what I’m about to tell you.

For the next five years, Namco will be the exclusive North American distributor of all Dragon Ball videogames. And while the deal doesn’t officially kick in until January 2010, Namco will be publishing three upcoming games based on the popular anime and manga series: DB: Raging Blast for the Xbox 360 and PS3, DB: Revenge of King Piccolo for the Wii, and DB Z: Attack of the Saiyans for the Nintendo DS.

Namco executive vice president Makoto Iwai said via press release:

"This move reunites Namco Bandai Games with the Dragon Ball series in North America which will considerably increase our ability to develop titles that perfectly capture every nuance of what makes the Dragon Ball world exciting to the consumer.”
 
So it would appear that Goku is in kind and loving hands. Given that it’s practically a sure thing, I’ll go ahead and ask: Which Dragon Ball character are you most excited about seeing as a guest character in a future SoulCalibur game?

 


 


Odin Sphere Creators Unleash Muramasa: The Demon Blade Heroes Gameplay Trailer

Posted by Moye Ishimoto - Thursday, July 02, 2009 2:32 PM

Experience feudal Japan with this gameplay trailer for Muramasa: The Demon Blade featuring two heroes, Kisuke and Momohime, two brave young heroes who must venture across the countryside to gather cursed swords to counter an evil Shogun.

In this gameplay trailer, Kisuke and Momohime wield their blades to battle various gods from the Netherworld. Muramasa: The Demon Blade is set to be released in September 2009 for the Nintendo Wii.

Muramasa: The Demon Blade Heroes Gameplay Trailer


Alpha Protocol Developer Diary: The World

Posted by Moye Ishimoto - Thursday, July 02, 2009 2:11 PM

Who can Michael Thorton trust?

Personally, I don't know yet since Alpha Protocol won't be released until October, 2009 but until then, we can watch the developers from Obsidian Entertainment talk about how they created an authentic real-world RPG full of espionage and action.

Check out the Alpha Protocol Developer Diary below.

Alpha Protocol Developer Diary: The World


UFC Threatening To Ban Fighters Who Appear In EA Sports MMA?

Posted by Jake Gaskill - Thursday, July 02, 2009 1:44 PM

E3 2009 EA Press Conference: EA Tiburon Working On New Mixed Martial Arts Game, EA Sports MMADuring this year’s E3, EA announced EA Sports MMA, a new mixed-martial arts fighting franchise EA hopes will be a major contender against THQ’s UFC series. And while the tension is sure to ramp up once MMA gets closer to release, there seems to already be some preliminary rumbling going on behind the scenes.

Evil Avatar
reports that the confirmed word on the street is that any non-UFC-affiliated fighter who signs on to appear in EA’s MMA will “forever be banned for fighting in the UFC.”

Given the critical and financial success of THQ’s recent UFC 2009: Undisputed, it’s hardly surprising that the UFC would want to ensure it maintains first right of refusal with regards to unsigned talent. Plus, UFC is the dominant force for mixed-martial arts, so if prospective fighters want the most exposure, there’s really only one place they can go. And I find it hard to believe that any young fighter would want to jeopardize his entire future just to appear in an EA-published mma game when he could simply appear in THQ’s game and fight on mma’s biggest stage.

 When I contacted EA to find out its take on these reports (which could end up being quite an interesting battle if the UFC stands behind this policy), an EA representative simply said, “We have no comment regarding the alleged UFC threats to fighters as it pertains to EA Sports MMA.”

This response was to be expected, especially for as fresh as these allegations are, and for as potentially damaging this situation could be for EA’s new franchise. Expect to see plenty more about this whole mess in the near future.

Source


iPhone SMS Vulnerability Discovered. Apple Working On Fix

Posted by Brian Leahy - Thursday, July 02, 2009 1:38 PM

Apple iPhone

Security researching Charlie Miller has discovered a vulnerability on the iPhone that could let hackers run unsigned code using SMS messages to attack. Miller has been asked by Apple not to reveal the details of the issue so to give Apple's coders time to fix the security hole.

Miller did share some of the things that would be possible if a hacker was able to exploit the vulnerability:

"The SMS vulnerability allows an attacker to run software code on the phone that is sent by SMS over a mobile operator's network. The malicious code could include commands to monitor the location of the phone using GPS, turn on the phone's microphone to eavesdrop on conversations, or make the phone join a distributed denial of service attack or a botnet."

Apple is currently working on a solution, but it is unknown if it will require a firmware update. If you see a small 3.0.1 update soon with no real changelog, you'll know why!

In the meantime, I wouldn't worry about this as it would require the hacker to have your number and you don't give your number out to hackers, do you?

Source


The MMO Report: Thursday, July 2nd

Posted by Patrick Roche-Sowa - Thursday, July 02, 2009 1:33 PM

We're all patriots here, and before you start scarfing down tubes of meat that were heated on an outdoor fire pit, why not take a moment to check out this week's MMO Report. This week Casey tells you all about the upcoming Final Fantasy XI add-on scenario, the Bioware/Mythic merger, and all the troubles World of Warcraft has been having in China. Be thankful you live in the Western Hemisphere. So sit back, press play, and enjoy your 4th of July weekend!


Subscribe to G4's The MMO Report Podcast by clicking your preferred service:

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Tales of Monkey Island Gameplay Trailer

Posted by Moye Ishimoto - Thursday, July 02, 2009 12:39 PM

At this rate, pirates are never going out of style. Check out the first look at the gameplay from Tales of Monkey Island from Telltale Games.

The revamped classic adventure series will be released on July 7th, 2009 for the Wii and PC.


Michael Jackson "Smooth Criminal" Tribute Using Ragdoll Kung Fu

Posted by Brian Leahy - Thursday, July 02, 2009 12:24 PM

How do gamers pay tribute to the recently deceased Michael Jackson? With machinima, of course! Check out this "Smooth Criminal" tribute using the PS3 version of Ragdoll Kung Fu by Chris Hughes, Anthony Hughes, and Bob Holt.

It's very, very good.


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