The most likable thing about Marvel: Ultimate Alliance 2 is how reliable it is. To nobody's surprise, shredding through enemies with Wolverine is immensely satisfying. Getting to know less-popular characters like Songbird and Luke Cage is great for those of us who lack PhD's in Marvelology. And being able to shut off the brain and plow through an action game is always appreciated.
The Pros
- Nonstop supply of things to kill, knock-out, or destroy
- Civil War storyline is a fun premise (to start)
- Diverse cast of Marvel heroes and villains
The Cons
- Story and level design lose steam at the end
- Hero interface could use some work
The ingredients for superhero games are pretty simple: heroes, villains, powers, and explosions. It's how those ingredients are combined that makes or breaks the game. A half-decade ago, Raven Software assembled a winning recipe with X-Men Legends, a Marvel universe-based game modeled after loot-based dungeon crawlers, with a quartet of superheroes that were frequently upgraded, easily swappable, and powered true to their paper-based origins. A few iterations later, we have Marvel: Ultimate Alliance 2. The base recipe hasn't changed much, but it still provides a healthy portion of comfort gaming.

This Just In: Iron Man Is a Jerk
Ultimate Alliance 2 is modeled after the "Civil War" storyline from the comics, which sees a massive rift form between the traditional Marvel do-gooders when a superhero registration act is passed by Congress. Captain America leads a team of heroes who oppose the act (and are thus labeled as criminals), while Tony "Iron Man" Stark leads the pro-registration enforcement side. Caught in the middle are the Marvel villains, until Stark, Reed Richards and Nick Fury devise a way of controlling them as enforcers on the pro-reg side. The Civil War is a great premise for Ultimate Alliance 2, since it mixes up the rosters and generates multiple "hero vs. hero" scenarios that wouldn't otherwise make sense -- Brief moments of surprising social commentary are snuck into the script as well, a nice touch.
The side you choose to support has a direct bearing on how you play the game, as certain areas, characters, and even powers are exclusive to the other side. In this way, and by stuffing the game with power-enhancing "Boost" badges, combination "Fusion" attacks, and achievements/sub-achievements, Ultimate Alliance 2 is clearly designed for multiple run-throughs by the completion-obsessed crowd. What's strange about the pro/anti-registration decision, though, is how slanted the game presents the sides: because Iron Man and his S.H.I.E.L.D. underlings are presented as insufferable jerks (and are eventually proved to be in the wrong), there's heavy encouragement to enlist with Captain America.
Regardless of your choice, the teams eventually reunite to deal with the game's larger evil, and this reunion is where Ultimate Alliance 2's plot starts to fall apart. Instead of intriguing battle match-ups and personality clashes between the heroes (basically living out those "who would win in a fight?" daydreams), we're presented with a bland technological/mystical force that lacks any semblance of personality, and suddenly we're back to the tried-and-true "this is how we're going to save the world" idea. If you don't care much about the plot, well, you won't care much about the plot. But since this charmless battle fodder comprises the final act of the game, it hits a bit of a grind point just when it should be ramping up. The game's most interesting boss battle is a mid-campaign fight against a gigantic Yellowjacket smashing through the rooftops -- the majority of the game's other boss battle concepts aren't nearly as inspired, and that’s a missed opportunity.
Hero Sandwich, Everything On It
But to its credit, Ultimate Alliance 2 doesn't stray far from what most of us primarily want from games like this: constant action and a sense of progress. The aforementioned Boost badges grant stat bonuses to your team, and because they are plentiful and diverse, they can be matched with your assembled heroes to custom fit your fighting style (support, melee, range, etc.). And again, going back to the idea of multiple playthroughs, you won't be able to fit every power, boost combination, or hero into your first run. That you can carry over your stats into the four-player online co-operative mode provides further incentive to get everything in the game -- it's also nice to work with teammates who'll do some actual heavy lifting in battle, something the A.I. is all too happy to let you do yourself.
The Fusion combo system is another nice touch: churning through the waves of minions builds up a meter -- when full, you can partner with a teammate for a powerful guided, clearing, or targeted attack. Many of these Fusion attacks are copy-and-paste jobs between character pairings, but some, like Storm's devastating cyclone attack, are quite effective and unique. Fusions are particularly helpful during boss battles, because it's a quick and assured way of taking out significant chunks of their health in one shot.
Character progression is fundamentally the same as the previous games: there's obviously no loot, but killing enemies and destroying the environment yields experience orbs, with which you can upgrade pre-existing power set (aside from the ones locked out after your pro/anti-registration decision). The interface for managing your hero team is a bit slow and sloppy, especially if you're trying to assign upgrades to multiple team members, but having an automatic upgrading system for your non-active roster compensates for that by keeping everything current and manageable.

Marvel...ous?
The most likable thing about Marvel: Ultimate Alliance 2 is how reliable it is. To nobody's surprise, shredding through enemies with Wolverine is immensely satisfying. Getting to know less-popular characters like Songbird and Luke Cage is great for those of us who lack PhD's in Marvelology. And being able to shut off the brain and plow through an action game is always appreciated. If Vicarious Visions had taken a few more risks with the scenario design and avoided the late-game muddying of the story, it would have been a little more…super.

























Comments
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Nightshade386
This score and review are pretty much spot on. The game's pretty short, features a lot of C grade characters. And quite frankly, the Marvel Civil War was some of the best comic book writing in recent memory, and unfortunately the developers squandered it by taking the story in an unnecessary direction.
In a super hero game, you want a main villain to fight, or at least a main antagonist. Either Cap or Iron Man could have filled this bill in this game, depending on your choice of which side you wanted to be on. But the bait and switch 3rd act completely diminishes the entire experience.
I mean, imagine if you got to the end of Batman: Arkham Asylum only to find out that the Joker's strings were being pulled by Killer Moth. That's how this game felt at the end.
__Monkey__ ShowHide(1 Reply)
I don't want to read the Fen reviw! i wanna hear Adam's seksi voice explain to me why he dont like thats all i need i need adams voice to put me back to sleep i wanna hear i dun wanna read!
ChrisHero22
I'm a little disappointed. I was highly anticipating this game, for the Fusions they showed looked cool and innovative, and the Civil War which was amazing, had me even more interested. The fact that they just use the Civil War as a "background" to the story and then go off in a stupid direction and don't really focus on it, on top of the fact that the fusions are copy and paste? Come on! You have a great new concept like Fusions....DO SOMETHING WITH IT! Why are we looking at copy and pastes? Can you not take the time to make each one unique? How lazy are these developers. Maybe it has to do with the fact that the guy who runs Activision doesn't think making video games should be fun. :P
At the end of the day I wanted this title to be more than it was. Ultimate Alliance 1 worked as a good entry into the franchise, and 2 could of been something amazing. Sadly, I see this selling copies due to its MARVEL title....with the kids and fan boys. Yet us gamers who just came off of a great comic book gaming experience from Batman AA expecting it to raise the bar are left with a bitter taste in our mouths. Pathetic, especially since they had something that really could of been amazing. As for the final act ending? I was actually hoping for some type of ALL OUT WAR between both the Anti Reg and the Pro Reg, letting you control any character from each side in just a big huge fight. Seemed to make sense to me at the time, but I guess things like that require you put some damn effort into making a good game, and not just cashing in on a license.
moonknight4
I totally agree with the score. I just beat the game and many of the problems I had with it are touch upon in this review. As far as the storyline is concerned I will say that Secrets Wars was a phenomenal story (which fell short in the game), while I really didn't enjoy the Civil War arc (which is much of the games focus). I will say that I kind of enjoyed playing as such "C" list characters as Iron Fist and Penance.
All and all I'd say rent it.
atx88
im surprised the terrible voice acting was not one of the cons.
shaggysasquach
ya there is a reason your A.I. team wont do anything. because the game cant actually handle 4 characters useing there powers. heck my game starter to lag and get choppy with just 2 people. 3 stinking years and they cant even make this lackluster game work.
collegeboy21
Dang. I'm really quite disappointed. I was looking forward to this game. . .
ianmarvinchua ShowHide(3 Replies)
hey why isnt there any video reviews anymore . i dont want to read all this paragraph for just a review . this is not school ok its bad enough that i always read at school but this this soo stupid come on its just a review of the game why cant u guys just put a video review and erase all this words except for the pros and cons . i am so disappointed at this come on ......
Bruce_Lee2099 ShowHide(3 Replies)
People on this site are lame, when ever anyone expresses any disslike or opinion that everyone dosnt like they click the thumbs down button. What a bunch of babies.
Fuzion9
i was hoping this was going to be a better game... the civil war story and everything... oh well
mark82234
i have the first one for the wii. looks like it still sucks.
GamebustaZX
I hated the first one becuase of the lack of combo's and you had to chose 4 charaters and use them for the whole game becuase the other ones would then be to weak I hope that this one turns out better and if its going to keep the dumb top down view the gameplay better be good or I will take it back the same day I get it
SpooderW
Luke Cage is a totally popular character. Well maybe not to all but to anyone who is remotely interested in marvel he is pretty big. Anyway, good review.
capt_armchair
thanks you just saved me 60 bucks. i was a little bored with the civil war comic (i love marvel too) and when i saw this game was centered around it, I did not have a lot of hope for MUA2. Now I read the game is mediocre at best while based on a story I do not like at all. So thanks for the review. it was a money saver.
DragonRider6
the problem with video games now a days is tht the developers are getting lazy. Id rather wait a year for a game tht i can play for a long time than a half year game tht sticks and I wont even buy.
BobBobson108
Wasn't there already some other comic with a hero registration act?
Tubious
this game isn't bad, just another crap G4 review. lately, they've been pouring in by the dozens. for what this game is, it is AWESOME! if you truly enjoy comic books, you will appreciate this game and all of the ways they have made it better when compared to its predecessors. plus, anybody who buys a game like this expecting a massively in-depth story arch, is in fact a re-tard. yes, a re-tard.
M6000
Wow! you know some how I think this game sucked because Raven didn't work on it. I mean look at X-men origins wolverine that game was awsome!!!
GabeTheReaver
@tubious
To suggest that someone would buy a comic book based game and somehow be retarded to hope for, if not expect a great storyline is in fact retarded sir. Are you suggesting that comic books do not have a history of great storytelling? If so you are poorly misguided. The days of having a mindless hack and slash game with a worthless story should be over, developers should be past that by now.
GabeTheReaver
People need to pay attention. 3/5 doesn't suck. In fact if a game gets a 2/5 there are some redeeming qualities that they suggest that some people would enjoy this game. 3/5 is a decent game that quite a few people would have fun with there are just some major problems that keep if from being great. Personally I think they hand out too many 5/5 but I they must have to in order to keep some of you people quiet from crying around about how 3/5 or 4/5 must suck.
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