Feel the wrath in this X-Play review when we take an in-depth look at World of Warcraft: Wrath of the Lich King for the PC.
The Pros
- Excellent Death Knight starting experience
- Improved graphics
- New zones, including 2 new starting zones
- Improved quest mechanics including siege vehicles, phased questing
- Walrus-men
The Cons
- Nothing to bring new players in
- No new 1-60 content
- Highly Addictive
Four years after its initial release, the unstoppable juggernaut that is World of Warcraft can now claim a multitude of awards, critical raves, and the title of undisputed MMO king with 11 million active subscribers. But instead of resting on its laurels (not to mention piles of money), Blizzard is intent on continuing to refine and enlarge the Warcraft universe through the periodic release of expansions. Expansions like Wrath of the Lich King.
The Return of the King
Once upon a time, there was a little game you might have heard of titled Warcraft III. That game chronicled, among other things, the fate of Prince Arthas Menethil as he became an entity known as the Lich King. A couple of years passed, World of Warcraft was released, and Arthas…was pretty much a nonentity. He went from a central figure in Warcraft lore to a no-show in the new MMO.
But Arthas is back with a vengeance in Wrath of the Lich King. He pops up everywhere as you level through the continent of Northrend, and is in fact the first NPC that a new Death Knight interacts with. And it seems like he hasn’t just been sitting on his frozen little rump for the past four years.
The Great White North
The biggest draw of Lich King is, of course, the addition of the continent of Northrend and all its new quests, rewards, and new characters - including sentient murlocs, wolverines, and walrus-men.
With 10 zones (one dedicated solely to PVP action), Northrend is huge. It feels bigger than Outland, and it seems like the WoW development team has learned a few lessons from the first expansion.
You can choose to enter Northrend through either the Howling Fjord or Borean Tundra, which are on opposite sides of the continent. This relieves the huge amount of traffic that plagued Hellfire Peninsula 2 years ago, and makes for easier questing as you won’t be fighting your fellow adventurers for quest objectives.
Death Becomes You
One of the most talked-about features in Wrath of the Lich King is the new Death Knight “Hero Class.” This marks the first time that a new class has been added to the game, but the wait was worth it. If you have a level 55 character, you can start a Death Knight on that server. Think of the Death Knight as a sort of anti-paladin, a caster-tank that can command the undead. Instead of mana, though, they’ll tap into runic power, a unique resource system that takes some getting used to.
Blizzard did an outstanding job in creating the Death Knight starting area: Acherus: The Ebon Hold. Each Death Knight starts off under the power of the Lich King, and the questline that introduces the class and its powers is chock-full of action and lore. All of the lessons of the past four years seem to have gone into the experience: the introduction of the class doesn’t feel like a tutorial, but it quickly teaches you everything you need to know about the Lich King’s newest minions.
The Royal Treatment
There’s a lot that’s new to the game besides Northrend and the Death Knights. There’s been an overhaul to the entire graphics engine. The whole game looks crisper, but the real difference comes in looking at fire and ice effects. And there’s plenty of ice in Northrend.The level of polish is impressive: you can see new details in armor and weapon, as well as weather effects. And for those of you who’ve been playing the game with the sound off for the past two years, turn your speakers back on. There’re hours of new music that really set the tone for all the fresh environments.
A lot of questing mechanics have been improved and added to as well. The Death Knight starting zone, along with other new areas, utilizes “phased questing.” As you progress through certain quest chains, the world updates around you. For example, the Scarlet Enclave that you’re attacking in an early Death Knight quest eventually falls as your forces take over the town. The next time you visit, you’ll have new quest givers and vendors to use.
Another welcome change is the addition of siege weapons in the game. A number of quests require you to mount a dragon or a cannon or a tank to destroy your enemies. It’s a mechanic that’s been implemented in a number of other MMOs, and it’s about time that WoW joins the fun.
Hail to the King
There were a couple of things we’d still like to see in the game. While technology added in Burning Crusade made respawn timers dependant on how many players were in the area, it is still frustrating to have a mob you’ve waited patiently for be tagged by that stealthed rogue. With the vast majority of the expansion focused on levels 70-80, there’s nothing to bring new players to World of Warcraft. Some new content in the old lands of Kalimdor and the Eastern Kingdoms would have been nice: some of us are just plain sick of Stranglethorn Vale at this point.
Still, it’s inconceivable that any current WoW player wouldn’t want to get Wrath of the Lich King. Once again, Blizzard has knocked our socks off with an expansion that expands on the original game and taken it to new heights. We’re still waiting on the next few patches which have promised even more content, including raids and the long-awaited dance studio. With everything in game now and more frozen goodness on the way, it’s going to be a busy holiday season in Azeroth.
Article by: Joel Rubin





Comments
Displaying 1–2 of 2
satyrsong
quit after several years of daily play. eliminated twinks from the battlegrounds, which was the only fun part left in a mismatched, boring, expansioned-out game.
Gonard
WotLK came out. I Played it. My class not only still sucked but they have been reducing it's functionality for years. Yes i do mean the shaman. And Yes ALL talent trees and the class itself. As for 10/05/2009 i am already looking for a new MMORPG.
If there was any game that bored me, This is the one. No class balance at all. Only about 4 classes and only 5 spec designs are funtional in PvP combat. Making this the worst game ever. Being a Shaman i have never been so bored and Gimped in combat as Enhancement. It isnt even fun. Its dull. You cant PvP. All the rewards in the game were moved to PvP. Not to mention the simply retarded Achievement system that rewards you for ONLY Special events and Raid content. Not for reputation or anything else. You get nothing but a title.
The people on the forums are primarily post Trolls from only that one spec of class that is functioning
properly. And all they do is mock or make fun of the poster. Anyone with a legitement complaint is trolled to death. No forum Community manager will stop this. They let it run rampid. till the post is closed or abandoned.
The player base seeking help on there class are ignored by the GM. Ghostcrawler who has a specific hatred for the game characters by there own design. They created there classes but dont want to fix them and when they think there fixing them there just lowering or reducing there abilities then increasing something else. They haven't fixed anything so far. The game play is in fact Horrible.
The sole focus is to have one class as main tank and thats the warrior. All other classes are to stay in the back. Rogues being favored when rogues provide no useful abilities to a raid yet are put in the forfront of Battlegrounds and PvP. Making them virtually indestructible. Warriors likewise. Both are quite unstoppable in PvP. Making all other classes only post a challenge to the beloved classes of blizzard. Except Shaman. Which are the only class they could never effectively beat. Thus have been nerfed in to oblivion. Like a spoiled child who cant beat a game. Smashes the game on the group because it gets so frustrated because it cant beat it. These are the Game designers involved with the character design of the classes.
This is a bad game for players who have spent years playing it and have decided to move on. Any promises of fixes and buffs in the future are ignored and blown off due to there constant LIEING! yes Lies spew out of there mouths every time they claim buffs and changes for the better. Some may say this is a bad review from me. But.... Yes it is!
It is a bad game. I quit this game one month after it came out because of the poor design bad art ,animation, support, design and community voice. They haven't been on shaman forums for over 3 years with any provided information. And anyone who did provide useful information during the design of the classes were Permanently banned from there forums, there post deleted and forever ignored on issues that needed to be addressed.
I would not recommend this product.
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