Explore a vast and dark world as a supernatural warrior fighting the forces of evil in The Witcher for the PC. X-Play is conjuring up the review just for you.
The Pros
- Interesting game world and story
- Solid RPG mechanics
- Nice to look at
The Cons
- Load times are awful
- Some bugs
- Combat can be clunky
It’s not like The Witcher came out of nowhere. It has a great showing at the last E3 and Atari hasn’t been shy about exposing the virtues of their darling hardcore RPG. It’s just that… Poland? Really? It’s a Polish-developed game based on a series of novels by a Polish author. That’s not exactly something to generate buzz among the gaming masses weaned on D&D and Tolkien. But then The Witcher does something unexpected. It’s actually a good game.
Which Witcher is Which?
As RPGs go, the number of truly ambitious ones are becoming very hard to find. Either you’re stuck with a Diablo-esque hack and slash or a mind-numbingly derivative JRPG. So when the The Witcher has the gall to come along and offer not only a robust character / skill system but an engaging and fleshed-out world to play in, one very quickly sits up and takes notice.
No doubt much of the praise here must go to the source material. Those unfamiliar with Andrzej Sapkowski’s work will very quickly become engrossed in this tale of Geralt, a Witcher (AKA monster hunter), and the quasi-medieval world he inhabits. Taking place after the events in The Witcher novels, the game developers lovingly crafted an original story based on the characters and lore found in the books.
Once Upon a Time
The game story and world earn very high marks for not treating the player like an idiot. Very little back story is given as you begin playing, but the pieces of the story slowly come together as you explore the world and talk to the characters.
Going into too much detail would spoil the excellent narrative, but suffice it to say that The Witcher pulls the player along from chapter to chapter almost effortlessly. Larger-scale goals are often intertwined with smaller side quests. In a welcomed twist, players actually have to makes some tough choices that are not clearly black and white. The character of Geralt is most certainly a badass, but even seemingly simple choices can possibly leave a mound of innocent corpses in your wake and a twinge of guilt to boot.
Wicked Witcher
The game is also unapologetically mature, and I don’t just mean the sex. Yeah, if you buy the import version there’s some nudity and yeah, it’s pretty goofy. The overall tone of the game is dreary… murky. You’ll be wallowing in the dark, less than noble side of mankind and it’s not always a nice place to be. Thankfully, the narrative is handled in an appropriately sober manner. The only misstep is the English translation which is often too stilted and nonsensical. This occasionally leads to a fair bit of confusion during key point in the game’s story.
Oh, and there’s gameplay, too.
Speaking of “game,” there’s an honest to goodness game here. You might have heard that The Witcher was developed using Bioware’s Aurora Engine, the same engine used to create the original Neverwinter Nights. Don’t let that scare you away. The engine has been so severely tweaked and modified that it’s unrecognizable.
The D20 system has been gutted in favor of a completely unique role-playing system. Combat is handled in real-time with a minor twitch element that’s useful for chaining attacks. That in conjunction with different combat stances and magic spells actually gives the combat system a lot of variety should you seek it. In keeping with The Witcher lore, this isn’t a game about massive loot. Weapon types are few and far between. Instead players are encouraged to mix up potions and the like to augment their already impressive list of skills.
It’s the skill system that’s the most fun. Spread across a variety of different categories, as players accumulate points, they are free to spend them anyway they see fit. You can boost Geralt’s magical ability or perhaps concentrate on his swordplay. Points not only increase raw stats, but give Geralt special moves and abilities which become invaluable as you start facing bigger and badder foes.
Hexed
As great as the game is, sometimes it seems like the developers bit off a little more than then could chew. All of these beautiful graphics come at a steep price. The game is a system hog that bogs down in more heavily populated or complicated areas. It also tends to stutter somewhat during combat which makes some of the encounters more difficult than they should be.
You’ll also have to contend with extremely long load times. The worst loads occur any time you’re moving into one of the larger “hub” areas. You’ll be doing this frequently as even the act of entering a small hut triggers a load. These loads can be as long as 45 seconds. When you ’ve become so engrossed in the story, the constant starting and stopping can be agonizing. It’s also not totally bug free. We managed to “kill” an important character only to have her magically reappear later on. It also consistently crashed as we were quitting out of the game.
Bewitched
But even these problems are no reason to pass up on The Witcher. It hits the right notes in so many ways that it would be a shame for the game to go unnoticed. So go bulk up you PC, install this game, and get ready for a dark, gritty, and very engrossing ride.
Review by: Don Boucher
Video Produced by: Joel Rubin






















9 Comments
Argama
"I think I'll consider this if there's a patch for the bugs and the load times."
Shadowskill11
"I like the game but I can't stand playing it for very long because of the load times. In chapter 1 I'm walking around outside. Oh, a hut! I'll find some loot inside! 45 seconds pass, shoot the place is empty(5 second search). I'll go back outside(45 seconds). Wow another hut across the street(45 seconds). FOound something this time, time to go back outside(45 seconds). I think you get my point now. A fantastic game but ARRHHHH, the loads kill it."
GVS1234
"I have been playing the game for a few days.Good game. Is there a cheat out for the game yet?"
kingkillah
"It's a standard RPG, I consider it almost as great as Oblivion but damn those load times ruin everything."
ConflictNZ
"There is an error in your review, you can actually change between combat stances without pausing by hitting Z, X or C."
trip_hoops
"never played it but it looks about as good as an RPG gets"
moocow21
"I've had patch 1.2 since I've been playing, which supposedly fixed the load times (they aren't very long at all, and the game runs good on my mediocre laptop). Also, you don't have to pause the game to switch combat styles (then again, that may have been a patch change as well I dont know). Still good review though."
BallsTheClown
"Witcher is the son of Oblivion, it should get a 5"
Madbagofhorses
"Blah! Opinions. This is definitely a storline-lover's type of RPG but feels a bit wacky at that. You won't get any rewarding feelings from decking out your inventory. Looting is a bore as a majority of the items are some form of 'vendor trash'. My post-medicore PC can run this at top-notch with few framerate drops, but the loading times (even after 1.2) are a bit much to handle. Combat is rather dry, you ultimately only level up the AoE fighting style because the other two are too specified (Strong can't hit 'fast' enemies and Fast barely hurts 'strong' enemies). When getting into the storyline-side of the game the word 'corny' often comes to mind, but it has a lot of neat concepts.
I put this at a 3/5 overall, but I can see how some might be able to overlook certain aspects to put it higher.
P.S. This game is nothing like Oblivion *at all*."
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