Is Sonic Advance 3 speedy fun or just quick to bore you?
The Pros
- Blow through well-designed stages fast enough to give you a velocity high
- Mixing up your team never hurts gameplay
- Nice audiovisual experience
The Cons
- Difficulty can flare up unexpectedly
- So-so boss fights
- Unlocking extra content is more annoying than challenging
So, have you met Sonic the Hedgehog? If you haven’t, you may have some reservations about picking up his third Game Boy Advance title. It’s understandable. But take it from the gang at X-Play, this fleet-of-foot mascot may be a little over the hill popularity-wise, but hey, the incline just makes him run that much faster.
Sonic’s motivation for moving at breakneck speeds through huge, open courses loaded with obstacles is to keep a rotund scientist named Dr. Eggman from using chaos emeralds and a big red button to do something mean and nasty. Your motivation for this is simply to have fun. It can be quite a kick running fast enough to plow through loops, graze over the surface of water, and scoot along the ceiling in zero gravity. The areas are large enough to explore and have enough enemies and spikes (no Sonic stage would be complete without spikes) to keep you challenged.
After hopping around in a sort of commons area for your particular zone and choosing a level to tackle, your two chosen members of Sonic’s speed-freak posse get a running start on their search for the goal. You’ll get a slightly different experience based on what character you choose, and who you run actually defines who you are. Aside from assisting you directly with tag moves like a high toss into the air or homing attack, you can’t help but be influenced by who you hang out with.
The Finish Line


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